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Newsletter – May 2025

Hello everyone!
In today's newsletter, we’re excited to share some major developments for ArcheAge Classic.

We’ll start with a small dev blog entry, followed by some important announcements about upcoming content.


🔧 The Journey Towards Map Editing

As many of you know, one of our long-term goals has been to expand the continents of Erenor. While it was technically possible for us to add new content through instances or isolated islands, we chose not to — our goal was always to expand the actual world itself, not just add disconnected zones.

Until now, editing the main world map was considered out of reach due to the lack of proper tools.

Today, we’re proud to announce that this is no longer the case.

After months of research and development, we’ve successfully figured out how to edit the world of Erenor directly. This was a deeply complex and technical challenge involving the reverse-engineering of the game’s map format and converting it into something we could meaningfully work with.

This milestone unlocks the possibility of custom zones, environmental changes, and more immersive world updates in the future.

An early "slideshow" of the map editing restoration process


🌾 New Zone: Swirling Meadow

Thanks to our new mapping capabilities, we’re fast-tracking the release of a new area we’ve been working on: Swirling Meadow. The zone will release next week.

📍 Location: South of Hellswamp
🏠 Purpose: A small, focused zone aimed at new player housing, giving fresh arrivals a fairer shot at land ownership.
⚙️ New Mechanic: The mysterious Altar of CENSORED — discover its purpose when the zone goes live! (⚠️ see below)

⚠️ Please note: this zone will not be launching in its final state. While we have additional polish and content planned, the sharp influx of new players made it clear that we needed to prioritize housing access. We hope you’ll understand this tradeoff — it’s a strategic decision for the long-term health of the server.

🌠 Coming Soon: Starfall – Discovery

As previously announced, our next major update will be Starfall: Discovery.

This patch will:

  • Deepen the lore surrounding the comet fragments striking Erenor
  • Rework some of the comet landing mechanics
  • Introduce changes to Ayanad gear and accessories
  • Feature new content we’re keeping under wraps… for now 👀

Stay tuned — we’ll be revealing more about Starfall: Discovery in the weeks to come.


🧡 Closing Note

Thanks again for being part of the ArcheAge Classic community. Your passion and feedback continue to shape our journey. As always, join us on Discord for more previews and discussions!

Newsletter - May 2025
Announcement
June 29, 2025
Hello everyone! In today's newsletter, we’re excited to share some major developments for ArcheAge Classic.
Patch 1.3.5g
Update
June 13, 2025
A custom patch bringing themes, Ultra Mode, a new event arena and more to ArcheAge Classic.
Patch 1.3.5e
Update
May 28, 2025
Patch 1.3.5d
Update
May 21, 2025
Patch 1.3.5 Preview — Starfall: Landing
Announcement
April 7, 2025
The ArcheAge Classic team is excited to introduce the beginning of the Starfall update series.
December Newsletter
Announcement
December 26, 2024
A New Discovery: Dawnsdrop Tools
Announcement
November 27, 2024
The Ollo Research Institute has reached a fascinating new discovery in their studies about the effects of various materials that are combined with Archeum.
November Newsletter
Announcement
November 13, 2024
Hello everyone! We're excited to share what's coming up in ArcheAge Classic this month! Let's dive into the highlights:
Patch 1.3 is Coming October 30th!
Announcement
October 26, 2024
The wait is over! ArcheAge Classic's unique twist on Erenor Eternal (Patch 3.5) is here, tailored to capture the essence of the game's best-loved features. We’re bringing you a new experience that honors the Classic feel by rolling back the unpopular changes in commerce and gearing—while still adding exciting new content!
Public Test Server for 1.3 and Release
Announcement
September 14, 2024
Hello everyone, As mentioned in this week's maintenance post, we've been working on towards the upcoming patch 1.3 and we'd like to share the current status of this major patch and what you can expect in the coming weeks.
AAClassic - One Year Anniversary
Announcement
August 4, 2024
Patch 1.2.15
Update
July 26, 2024
Patch 1.2.14
Update
July 19, 2024
Patch 1.2.13
Update
July 10, 2024
Patch 1.2.12
Update
July 3, 2024
Patch 1.2.11
Update
June 26, 2024
June Newsletter
Announcement
June 22, 2024
Hello everyone! A ton of things are happening soon and we wished to post a small newsletter as I'm sure everyone would love to hear about what's coming soon to ArcheAge Classic!
Patch 1.2.10
Update
June 13, 2024
Preview: Supplying the Settlers
Announcement
June 6, 2024
Greetings everyone! As part of our effort to bring great and fun content to our playerbase, we would like to introduced a new in-game activity: Supplying the Settlers This event will center around bringing Food Supplies to Auroran Settlers, to ensure the conquest of Auroria can keep going at maximum efficiency!
Patch 1.2.9
Update
June 5, 2024
Good morning everyone! With today's maintenance we bring a small set of fixes. Next week's patch will include a new activity and a few other changes, so keep an eye out! We'll be posting a preview before the weekend
New Support System
Announcement
June 2, 2024
Greetings everyone!
Newsfeed Upgrade
Announcement
May 31, 2024
Our newsfeed system has been upgraded to have a more up-to-date set of information. This upgrade results in the loss of previous articles, but we will have an easier time publishing patch notes to the website & launcher now!
Patch 1.2.8
Update
May 29, 2024
Patch 1.2.7
Update
May 22, 2024
Hey everyone, here are the notes for the week. It's a tiny patch as basically all of our focus was put on 1.3. Hoping to share good news soon!
Patch 1.2.5
Update
May 15, 2024
Hey everyone here are the notes for the week. Pretty small all in all, as I said we're working on 1.3!
Patch 1.2.4
Update
May 8, 2024
Hello everyone, today's patchnotes are below. We'd like to add that we'll be doing a small change in how we work to make it more productive on our end: We will be switching to a 2 week patch cycle. What this means is that you can still expect small patches & marketplace updates every week, but we'll be holding off bigger changes to release in batches every 2nd week. So consider this week the first of this cycle, and next week should be an update with a bit more content.